As you can expect with a game that is inspired by Dark Souls, Mortal Shell is a game that will test both your skills and patience.
As a RPG of action, the game is designed with a lot of knowledge, often mentioned throughout your interactions with NPCs such as the statues of Sester Gessa and the inscriptions you find throughout the game. There is Many places to explore and the dark marsh of Fallgrim is not the easiest place to navigate.
With four shells and five weapons to find and unlock, there are a lot of things to start. As you progress in history, you will puncture yourself through three instantaneous areas that contain dungeons, all differ considerably by the atmosphere, size and enemies. Not only that, but once you have completed the complete bosses and the mini-bosses of each dungeon, you must return to Fallgrim on foot. There is no easy solution here. The longer waiting for you after the last of the three main instance areas, but to avoid spoilers, you will have to discover it for yourself.
As such, the mileage you can expect from Mortal Shell depends on some factors. It’s a more accessible game than Dark Souls, with more tools that offer a more indulgent combat experience. If you regularly play the tracksoftware titles, you will probably find you more quickly than your average player.
During my reading of the game, I managed to finish the game in just over 15 hours. However, I would consider it a slightly faster race than most people will experience it. If you want to discover everything that is proposed, maximizing each shell, you will be able to timer between 20 and 25 hours in Mortal Shell. If you choose to take up the challenge of finishing it without shell to work towards a platinum trophy, you can potentially double this time.