You know the scene. You leave the city in a quest for the same world, browse an 8-bit world map with your friends, fighting all the wicked beasts waiting to use your pixelized bodies like toothpicks.
So what do you do if the world map is empty? It’s just one of the things that Legend of Mana makes differently. You can choose where to deposit artifacts that will become cities, dungeons and landmarks to explore, ensuring that no player will have the same map of the world – or travel through the world of Fad.
Fortunately for us, we receive a brand new HD remill on the switch later this year, with all that implies like graphics and one updated, although the game gives players the possibility to use the original original band, Unlike many remasters that have been criticized for not having given the option to players.
The game sees you travel to restore the world to its old glory, and to do this, you will have to find the Mana tree – source of all life in the world. The Unique Land Make system means that you will have a personalized story, and it’s worth the gameplay approach; Instead of a global campaign, there are three sets of main quests, and you can direct yourself directly to the final dungeon after completing one of them instead of playing everything. Of course, it means missing by part of the beautiful world, so it’s up to you to decide if it’s worth it.
In short, Legend of Mana had a lot of innovative features at its first exit in 1999, and with switch technology, it will be easier than ever to see how not only your trip, but your world compares your friends.
What do you think of the news? Let us know in the comments, on Twitter, or Facebook.